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Philip Trippenbach

Communications strategy in the age of intelligent machines

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WikiLeaks - Two Wrongs Don't Make a Right

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This work by Philip Trippenbach is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales License.

drama

Civilization: A Game in Three Acts

I’m a big fan of games without a built-in story. For my money, the best thing about games is that they can let players create and experience a story for themselves, rather than smacking them down into a linear narrative someone else has dreamt up. I’m not against linear storytellng at all, mind. I just […]

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Drama, not Prose: Storytelling in Games

People say there’s not much good storytelling in games, but I think that’s simply not true. I think, instead, that most people are looking in the wrong place. The other day I was playing Left 4 Dead 2, and something awesome happened: a narrative of altruism, sacrifice . . . and ultimately, betrayal. The stuff […]

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