Social Gaming = Better People

Interesting point from Raph Koster: Most games throughout history have been multiplayer, if you think about it. Everything from chess to Monopoly. It’s only since the invention of video games that we have seen so many single-player games being invented – it used to be the exception, like Solitaire. So yes, I do agree that […]

Read more "Social Gaming = Better People"

Taking up Space

People are reading less and less. They’re also watching less and less TV. The reason? They’re switching to interactive entertainment like the internet and video games.Here’s a piece of bricks-and-mortar support for that wild inference. Borders, one of the largest book retail chains in the UK, has started selling video games. This may seem like […]

Read more "Taking up Space"

How to Fix Reality

(Or, How I Learned to Stop Worrying and Play to Victory) Jane McGonigal delivered a really good presentation about game design at GDC this year.  It’s called ‘Reality is Broken.’ Game designers pretty much have it all figured out. We’ve invented a medium that kicks every other medium’s ass. As game designers, we own more […]

Read more "How to Fix Reality"

Design Game, Save World

You think that headline is a joke? It may seem funny, but check out the best thing to come out of GDC this year: this rant by Jane McGonigal. Here are her slides. Watch it. Awesomeness. It has catalyzed a deep vein of enthusiasm in my mind, now pumping out with caffeine-accellerated energy. More coherent […]

Read more "Design Game, Save World"

Soul Control

Just heard about a really intreresting project coming out of South London. It’s called Soul Control, and it’s about gangs and knife crime in the UK. Video just posted on YouTube: Another example of games tackling important current affairs issues.

Read more "Soul Control"

Journalism on Xbox

Imagine a factual game on a console. Tough market? Sure. Prestige? You bet! The potential for impact is high. Releasing to console is a pipeline into 10 million homes, if you’re talking about Xbox. And I am – trouble is that releasing a game to console typically takes years and millions of dollars. Well, not […]

Read more "Journalism on Xbox"

Massively Multiplayer Media

IBM is starting up an educational MMO – this time, it’s about environmental issues. In PowerUp, teams of players have to work together to save a planet from ecological apocalypse. NASA is doing it, IBM’s all over it, and the number of people playing MMOs worldwide is soaring.  my money is on massively multiplayer gaming […]

Read more "Massively Multiplayer Media"